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Author Topic: Redko's Afrika new textures ...  (Read 175878 times)

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Mick

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Re: Redko's Afrika new textures ...
« Reply #144 on: September 15, 2010, 11:05:30 AM »

... just to tell you I had to modify my 109 pits in order to benefit from redko's beautiful colors ...

In fact I noticed the colors were totally different when I opened my canopy after landing, they were way more beautiful and the "culprit" is :

the blueish Aperture.tga and Aperplex.tga files ...

So I changed them for "neutral" ones (transparent) and now I can at last enjoy those magnificient colors even in flight ...!!  ;)


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redko

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Re: Redko's Afrika new textures ...
« Reply #145 on: September 17, 2010, 01:47:44 PM »

Sands Of Time

Hi guys. I will post this here as it is very early wip work, but these are the first pics of what Sands Of Time map could be to complete the excellent FlatSpinMan's Africa campain.

I'm still looking for the good set of textures for this map. It will use some textures from Desert_Online you already know and new ones.  ;)

I will create later a separate thread.











As a wip work things are going to change of course, but this is here also to show you what new textures i will integrate on the desert texture pack

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philip.ed

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Re: Redko's Afrika new textures ...
« Reply #146 on: September 17, 2010, 01:55:21 PM »

So goood ;)
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redko

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Re: Redko's Afrika new textures ...
« Reply #147 on: September 17, 2010, 01:59:03 PM »

So goood ;)

Thanks Sir. But there is something missing on the mounts...don't know what  ::). If there is people here who have fly over north africa mounts and landscapes feel free for ideas  ;)
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philip.ed

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Re: Redko's Afrika new textures ...
« Reply #148 on: September 17, 2010, 02:41:57 PM »

I'm not sure there is anything missing. It'd be cool if the game could model dust/sand movement; as I can remember a strong dust/sand haze over desert mountains I've seen before (as I observed the movement of sand in the breeze). The sun's glare has a huge impact on this as well.
otherwise I can't see anything that's missing!
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Triad773

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Re: Redko's Afrika new textures ...
« Reply #149 on: September 17, 2010, 02:58:12 PM »

Philip said something that made me think (oh-oh  ???)

Would it be possible to use textures like the surf washing up on the beach to have little sand eddies floating around?

Just a thought . . . possible?

Thanks for your stellar work Redko! Enjoying your maps  8)

Cheers

Triad
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redko

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Re: Redko's Afrika new textures ...
« Reply #150 on: September 17, 2010, 04:58:31 PM »











@Triad : you mean real sand texture on the water ?  ::)
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Triad773

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Re: Redko's Afrika new textures ...
« Reply #151 on: September 17, 2010, 06:33:23 PM »


@Triad : you mean real sand texture on the water ?  ::)


Well yes- sort of: the swaying motion of the surf except using sand textures (on sand, low land), if that might work. Not sure what hit it would create on the processor or video, but it might be kind of cool. Like what you see sometimes when a breeze kicks up on a dune.
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Blond

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Re: Redko's Afrika new textures ...
« Reply #152 on: September 17, 2010, 09:49:30 PM »

redko,
Your screens are really gorgeous! This is called simulation art...

Beleive it or not - you made me installing again Il-2, 12 months after my hard disc died... :)

Watching your work... it is unbelivable that it is 8 years old engine. One would think that it is North Africa expansion pack for BoB SoW!
* * *
Please keep us informed on every detail...
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orkan

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Re: Redko's Afrika new textures ...
« Reply #153 on: September 17, 2010, 10:12:49 PM »

Great looking textures!

As for send/water or water/sand textures for send movements, maybe only for small areas, because only thing more annoying than repeating textures are repeating moving textures... Like sea textures in current UP.

And, Redko, where did you get that nice skin of Bf109?

Something missing on the mounts? Sparse vegetation? Caravans? Snow?
:)
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agracier

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Re: Redko's Afrika new textures ...
« Reply #154 on: September 18, 2010, 01:50:21 AM »

Something missing on the mounts? Sparse vegetation? Caravans? Snow?

They look fine to me and are amongst the best looking textures I've encountered anywhere. Of course if you wish to enhance them even further, then why not?

I might say that in this respect then, that perhaps a touch of a different color running through exposed rockface might be appropriate. Perhaps a touch of more reddish colored rock or reddish-brown or purple-brown running through the texture?
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redko

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Re: Redko's Afrika new textures ...
« Reply #155 on: September 18, 2010, 02:06:32 AM »

I might say that in this respect then, that perhaps a touch of a different color running through exposed rockface might be appropriate. Perhaps a touch of more reddish colored rock or reddish-brown or purple-brown running through the texture?

Yes i agree that. i would need more diversity in terms of brownish tones. Ok for red and purple, i'v seen that on pics about the Atlas mounts chain.
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