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Author Topic: FaceTrackNOIR: facetracking without headset new 1.7.2 version released!!!! look  (Read 196288 times)

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Eexhaton

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Re: facetracking without headset
« Reply #36 on: August 16, 2010, 01:21:24 PM »

It won't let me browse for any files or folders, and my windows seems to be running fine.
It did before and it still does..

Kinda weird if you think about it.
But hell, i'm now just removing junk from my installation, all sorts of programs i'm not using anymore - or I suspect from being able to interfere with my cam.
:)

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Flying H

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Re: facetracking without headset
« Reply #37 on: August 16, 2010, 01:27:02 PM »

Well V4Friend, very interesting SW you´ve got there! As soon as my trusted TIR3 dies (used it for some 3+ yeara now) I´ll be over! I hope the feedback you get will help you developement to the high standard you seem to aim to!
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Eexhaton

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Re: facetracking without headset
« Reply #38 on: August 17, 2010, 09:29:07 AM »

Update:
After alot of hassle, I finally got it working.

I got a different cam that was lying around on a shelf (old Sweex 6005 CIF one), modified it from a monitor/desktop cam into a notebook-clip, installed it and fired up the Seeingmachines Demo.

That program promptly bombarded me with a quite nice error message considering my videocard.
I went out to update the drivers on my videocard - NVIDIA GeForce 8600M GT - and after a reboot, fired up the Demo again.

This time it worked.

FaceTrackNoIR also picks this cam up pretty well, and it's basically working in IL2 now. Still needing alot of tweaking to get things going properly.
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V4Friend

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Re: facetracking without headset
« Reply #39 on: August 17, 2010, 09:33:13 AM »

Great Eexhaton! Persistence prevails! 3x Hoera! (that's Dutch)
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Tute

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Re: facetracking without headset
« Reply #40 on: August 17, 2010, 06:32:17 PM »

@ V4Friend: Thanks for this, after a few readings from all posts, i got it working. I still need a lot to learn about the settings, because are quite sluggish.

@Eexhaton: could you please post your IL2.ini once you get it to work? Thanks in advance. BTW, i live in Dublin... for now...
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Eexhaton

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Re: facetracking without headset
« Reply #41 on: August 18, 2010, 02:36:01 AM »

@Eexhaton: could you please post your IL2.ini once you get it to work? Thanks in advance. BTW, i live in Dublin... for now...
I assume you mean the il2.ini that belongs to FaceTrackNoIR with all it's smoothing/axis settings?

I'm still tweaking it, as my response and performance is quite sluggish aswell. :)
Although I suspect the problem is mainly caused by my cam and lighting situation.

Note: I tested FTNoIR in almost dusk conditions with artificial light, coming from above.
Note 2: FTNoIR settings were:
- FaceApi
- FakeTrackIR
I still need to test it with PPJoy to see any difference in performance.

To be more specific, here is a little report of things I came across so far, but not definite :)
- Yaw axis is quite unresponsive, even on 500% - still tweaking this
- Pitch axis is quite unresponsive, even on 500% - still tweaking this
- Roll axis works fine, but suffers from a little input lag - have not tweaked this yet.

- X & Y axis I set these to low response until I have the Yaw and Pitch completely configured.
- Z axis works but due to the minimum distance of "18" (cm?) of the software tracking, things go haywire rather quick when I want to zoom.

Tracking is (due to my lighting situation) by far from optimal, so it loses track rather quick.
Small note to V4Friend; a button or dialogue that would let me access my webcam controls from FTNoIR would surely be handy! ;)

Still working on it, but things look rather good so far, and I can recommend people to try this, as it's alot of fun.
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Tute

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Re: facetracking without headset
« Reply #42 on: August 18, 2010, 05:16:17 AM »

Thanks, Eexhaton, looking forward to more of this, I think this program has lots of potential, would be the perfect alternative to TrackIr.

@V4Friend: would be nice to have a chance to bind a key to center view when in game. And i know your site is being built, and i suggest a tutorial also (for newbies like me) on what are the axis, what they do, and what the values stand for. Thanks in advance, and keep it up! :)
My first feeling is that your program is less memory demanding than Freetrack, so is very promising.
Best regards,
Tute

By the way, I use Microsoft LifeCam VX-3000, and SH6Dof mod. Still touching sensitivity and tryng to figure it out, but happy with this. :)
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SAS~HolyGrail

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Re: facetracking without headset
« Reply #43 on: August 18, 2010, 03:59:14 PM »

UP 2.01 install .
Just a little demonstration with game default camera view and
then with " 00_6DOF_Tracker_2_0_sHr " mod  8)

S! HG

It's impossible to compile smooth video with Windows Movie Maker 2  >:(

VIDEO:
IL 2 1946 FaceTrackNoIR TEST # 1
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shardana

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Re: facetracking without headset
« Reply #44 on: August 18, 2010, 04:56:55 PM »

Now, this can really be a revolution! hope soon i'll be able to use this great software!!! thanks v4friends and HG!!!
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SAS~HolyGrail

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Re: facetracking without headset
« Reply #45 on: August 18, 2010, 05:10:21 PM »

Thank you shardana for bringing this up about FaceTrackNoIR  :-*

S! HG  8)
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shardana

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Re: facetracking without headset
« Reply #46 on: August 18, 2010, 05:25:40 PM »

Boy I've been thanked by HG  8) !!!!! now HG I just hope to be able to make this software work with my game, please once you manage to have all the right settings could you post them? thanks again!!!
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SAS~HolyGrail

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Re: facetracking without headset
« Reply #47 on: August 18, 2010, 05:32:47 PM »

Hi shardana  :)
it's the same setting I've posted in one of my previous posts .
Eexhaton is doing a lot of testing , once you have available
web camera , Eexhaton will hook you up with a good .ini setting  8)

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