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Author Topic: Ju 87 pack  (Read 127108 times)

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saab ja26

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Re: Ju 87 pack
« Reply #216 on: March 04, 2013, 03:02:46 PM »

I tried installing this and the planes show up fine in the QMB plane viewer but when I try to load them to fly I get "mission loading null" error message. I'm running TFM and DBW 1.7.1
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saab ja26

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Re: Ju 87 pack
« Reply #217 on: March 05, 2013, 03:25:57 AM »

nevermind. I got it fixed. I renamed it to #_00_Ju87 and it worked.
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saab ja26

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Re: Ju 87 pack
« Reply #218 on: March 05, 2013, 04:59:59 PM »

Nope nevermind, only the JU-87B-1 works. When I went to try to load the other Stuka variants, they all showed up just fine in qmb in the plane viewer window.  The plane shows, the weapons show, but when I try to fly them from QMB it stops at 85% is a conflict somewhere but so far I haven't been able to isolate what it may be. Anyone else have trouble loading these and getting them to work? I'm using the version for 4.10 posted on the first page.
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Flying H

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Re: Ju 87 pack
« Reply #219 on: March 09, 2013, 01:54:58 PM »

I have the problem of "mission failed null" in QMB, the end of my .log reads
Code: [Select]
[20:48:34] Mission error, ID_04: java.lang.ClassCastException: com.maddox.il2.objects.weapons.GunEmpty
[20:48:34] java.lang.ClassCastException: com.maddox.il2.objects.weapons.GunEmpty
[20:48:34] at com.maddox.il2.objects.air.JU_87.onAircraftLoaded(JU_87.java:44)
[20:48:34] at com.maddox.il2.objects.air.JU_87D3.onAircraftLoaded(JU_87D3.java:96)
[20:48:34] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2451)
[20:48:34] at com.maddox.il2.game.Mission.loadAir(Mission.java:1382)
[20:48:34] at com.maddox.il2.ai.Wing.load(Wing.java:134)
[20:48:34] at com.maddox.il2.game.Mission.loadWings(Mission.java:1158)
[20:48:34] at com.maddox.il2.game.Mission._load(Mission.java:546)
[20:48:34] at com.maddox.il2.game.Mission.access$600(Mission.java:113)
[20:48:34] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:3491)
[20:48:34] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[20:48:34] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[20:48:34] at com.maddox.il2.game.Main.exec(Main.java:437)
[20:48:34] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[20:48:43] null
[20:48:43] java.lang.NullPointerException
[20:48:43] at com.maddox.il2.game.order.OrdersTree.missionLoaded(OrdersTree.java:445)
[20:48:43] at com.maddox.il2.game.order.OrdersTree.missionLoaded(OrdersTree.java:408)
[20:48:43] at com.maddox.il2.game.Mission._load(Mission.java:675)
[20:48:43] at com.maddox.il2.game.Mission.access$600(Mission.java:113)
[20:48:43] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:3491)
[20:48:43] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[20:48:43] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[20:48:43] at com.maddox.il2.game.Main.exec(Main.java:437)
[20:48:43] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
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Aragorn1963

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Re: Ju 87 pack
« Reply #220 on: March 17, 2013, 10:36:37 AM »

Superb mod, makes the old Ju 87 once more a killing bird, I especially love the D8, such firepower!.

I do have a problem however, my G1 can't fire it's BK guns. Now, I've read the whole thread and know that I have to delete one of the two G1-entries, but I know how easy it is to mess  things up. So can someone please give me exact instructions on how to do this?

Another thing of which I'm not sure it is a problem is this. My D8 wingguns do fire but only produce smoke while firing, no flames. Is this as it should be?
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LuseKofte

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Re: Ju 87 pack
« Reply #221 on: March 17, 2013, 11:29:58 AM »

Put // infront of one of the entries in air.ini and and try it out. If it was the wrong one delete // you put first and add // to the next.
the double // disable the air.ini without hurting the game. You can do this with all planes you do not use and the program will not read the entry you disable
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Aragorn1963

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Re: Ju 87 pack
« Reply #222 on: March 17, 2013, 01:52:26 PM »

Put // infront of one of the entries in air.ini and and try it out. If it was the wrong one delete // you put first and add // to the next.
the double // disable the air.ini without hurting the game. You can do this with all planes you do not use and the program will not read the entry you disable

Thank you, that indeed did the trick. Can you also enlighten me about the wing guns problem of the D8 please?
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BravoFxTrt

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Re: Ju 87 pack
« Reply #223 on: March 24, 2013, 04:31:16 AM »

All These work in HSFX 6.17

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cartfather229

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Re: Ju 87 pack
« Reply #224 on: March 30, 2013, 04:00:59 PM »

Are there some good skins to get for these babies?
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BravoFxTrt

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Re: Ju 87 pack
« Reply #225 on: March 30, 2013, 04:05:13 PM »

CartFather check this Skin Site out, He has every skin known to Il2 Man!   

Happy Easter Bro ~S~ :)

http://www.asisbiz.com/Ju-87-Main.html
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cartfather229

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Re: Ju 87 pack
« Reply #226 on: March 30, 2013, 04:47:34 PM »

Jeez this is huge... thanks man same to you!  8)
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BravoFxTrt

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Re: Ju 87 pack
« Reply #227 on: March 30, 2013, 10:12:28 PM »

HSFX 6.17


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