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Author Topic: Fokker G.1 v2 uptd. 01/10/2011 -full skinable  (Read 116996 times)

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zack

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Re: Fokker G.1 v1.1
« Reply #156 on: August 20, 2010, 07:09:06 AM »

Also if you make a scenario and put the aircraft at 4000 meters, it will never reach above 320 km/h?!?

Got the same.
I was little bit surprised that it is so difficult to chase f.ex A-20.
My V max - around 320 km/h.
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SAS~Sani

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Re: Fokker G.1 v1.1
« Reply #157 on: August 20, 2010, 08:46:31 AM »

My V max - around 320 km/h.

IAS.
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SAS~CirX

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Re: Fokker G.1 v1.1
« Reply #158 on: August 20, 2010, 09:36:23 AM »

I have read all the comments and opinions about the speed of the Fokker G.1 so far, and Ranwers and I think that a slightly faster fm would be worth a try.

So, any of you guys who can edit FMD and EMD files (please dont ask if you cannot already), see what you can come up with, and PM me with your results. I am putting out new buttons this Sunday, so get me before then, and then we will maybe give your fm a try.

go to it! :)
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Fusek

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Re: Fokker G.1 v1.1
« Reply #159 on: August 20, 2010, 09:49:05 AM »

Good time to post this scan then :)

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GerritJ9

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Re: Fokker G.1 v1.1
« Reply #160 on: August 20, 2010, 10:31:38 AM »

Funny......... that's EXACTLY the page I got my performance info from  :). Only mine is numbered 166, so yours is probably from the second edition of Hooftman's G1 book- I have the first edition.
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Fusek

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Re: Fokker G.1 v1.1
« Reply #161 on: August 20, 2010, 10:32:20 AM »

Yes, 2nd edition :)
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Bao

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Re: Fokker G.1 v1.1
« Reply #162 on: August 20, 2010, 11:34:04 AM »

at 0m TAS~=IAS and that is not for sure 400km/h as stated in Fusek's reference but barely 280-300 in game (I test fully loaded and armed on Slovakia summer map) I welcome any attempt to get speed at correct value  ;)
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mario71

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Re: Fokker G.1 v1.1
« Reply #163 on: August 20, 2010, 11:49:48 AM »

Thanks,

Didnt know that IAS and TAS were both displayed ;-) (geezzzz and i even have a flying licence lol)

Anyhow... i changed the Horsepower to 830 and it makes up a little for the speed, i looked into the .emd file and noticed that most info corresponds to the printouts from the real G1 handbook.
I have to look more in depth... and find out like how the manifold pressure is calculated.
A few years ago is spent a lot of time trying in modding IL2, the FOKKER G1 got me interested again. THANKS

So the only changes i made up to now are;

[VIIIGI]
  Carburetor 3
  HorsePowers 830
  BoostFactor 1.04

and

  PropDiameter 3.280 (was 2.652)

What is the program you guys use to get the nice graphs of the aircraft performance curves?
And is there a manual that explains all entries in the .emd files?

To bad no G1's survive for test flying :-(

What does DisP0x 2550 and   DisP0y 0,  DisP1x 0,  DisP1y 140 Mean?

Sorry i have to google a bit before i will post any files.

If i build and emd file i will mail it to Rawners.

Mario





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KEBEN01

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Re: Fokker G.1 v1.1
« Reply #164 on: August 20, 2010, 01:56:30 PM »

 after a long time , and with a lot of help from a java teammate all works fine , thanks for the nice plane

S!

1.JaVA_KEBEN


the problem whas the wrong place of the mod map

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Uufflakke

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Re: Fokker G.1 v1.1
« Reply #165 on: August 20, 2010, 02:31:23 PM »

Oke , i tryed everything .................but no fokker for me   


Please can somebody explain how it works ? please in simple steps ...
 i cant see my MOD folder in the il2 map , wrong mods on ?   

I installed a lot of mods manually but this plane is actually my first installed plane. So maybe I can help you out.
I assume you tried to install it in a modded IL2 and nót the default IL2. In a default IL2 it will never ever work.

step 1: If you don't have an MODS folder you need to create one. When done drop the downloaded folder into your MODS folder.

step2: Search for the air.ini (mine is in: IL2folder/Files/com/maddox/il2/objects/air.ini) and add the line: FokkerG1            air.FOKKERG1  1                       NOINFO  usa01  SUMMER

step3: Search for the plane_ru.properties (mine is in: IL2folder/i18n/plane_ru) and add the line: FokkerG1                    Fokker G.1, '37

step 4: Download the latest button file. You can get it here: https://www.sas1946.com/main/index.php/topic,97.0.html and drop the buttons file as mentioned in the link or drop it in IL2folder/gui/game/. If one of these folders are missing you need to create them. You can delete the buttons file you already have or disable it by renaming it.

Now it should work. If you don't have a cockpit or no gunner or something like that it is caused by something else. Don't ask me why but some members seem to have this problem.


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Aragorn1963

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Re: Fokker G.1 v1.1
« Reply #166 on: August 21, 2010, 12:30:10 AM »

As a dutchman and a fan of your work, thank you very much!
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KEBEN01

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Re: Fokker G.1 v1.1
« Reply #167 on: August 21, 2010, 04:22:03 AM »

Thanks Uufflakke the problem whas the mod folder , it whas on the wrong map ............................not so smart .... ...lol   ;)
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