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Author Topic: Bf110 family ~SAS~CirX's Most Excellent 110 Pack ~BETA  (Read 74428 times)

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ANDYTOTHED

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Re: Bf110 family ~SAS~CirX's Most Excellent 110 Pack ~BETA
« Reply #72 on: March 29, 2011, 09:07:26 AM »

this doesn't work in 4.10.1 by the way :(
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Kopfdorfer

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Re: Bf110 family ~SAS~CirX's Most Excellent 110 Pack ~BETA
« Reply #73 on: May 15, 2011, 05:49:01 PM »

Pardon me if this is an impossible query - I don't understand the requirement/structural differences between 4.09 and 4.101. Furthermore, the current Lounge topic may also make this question irrelevant.

Q: Will these great Bf110 variants be made 4.101 compatible? (or is the answer to this dependent entirely on the decision made on how SAS will proceed after 4.11 is examined?)



Kopfdorfer
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Murray

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Re: Bf110 family ~SAS~CirX's Most Excellent 110 Pack ~BETA
« Reply #74 on: July 02, 2011, 12:01:16 AM »

This would make a very nice selection of planes for a DCG campaign. I have already updated to 4.10, though.

Same question as above: Will it be repacked for 4.10?
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depalmer

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Re: Bf110 family ~SAS~CirX's Most Excellent 110 Pack ~BETA
« Reply #75 on: July 02, 2011, 08:50:28 AM »

Get Dark blue world then you get a bunch of Me-110 and lots more. Christmas in July.
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Murray

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Re: Bf110 family ~SAS~CirX's Most Excellent 110 Pack ~BETA
« Reply #76 on: July 02, 2011, 10:54:37 PM »

I'm not all that interested in the "package" mods as much as loading a mostly stock SAS ACTMOD with custom planes and a few minor tweaks. It gives me greater control over what I want and don't want. I learned that the hard way with UP2.0.
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SAS~CirX

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Re: Bf110 family ~SAS~CirX's Most Excellent 110 Pack ~BETA
« Reply #77 on: July 05, 2011, 06:41:52 PM »

I'm not all that interested in the "package" mods as much as loading a mostly stock SAS ACTMOD with custom planes and a few minor tweaks. It gives me greater control over what I want and don't want. I learned that the hard way with UP2.0.

I did send a pm to grief, we spoke briefly a while ago about an updated cutout of this. I am not doing freestanding modding anymore, at all, but I am more than happy to help him swing it. So we'll just wait to hear from him.
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fritzofpeace

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Re: Bf110 family ~SAS~CirX's Most Excellent 110 Pack ~BETA
« Reply #78 on: July 06, 2011, 02:35:53 AM »

I am not doing freestanding modding anymore, at all, but I am more than happy to help him swing it.
The above quote is exactly why this site has so many followers, because its owner helps all of us.
Thank you, Cirx. :)
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Murray

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Re: Bf110 family ~SAS~CirX's Most Excellent 110 Pack ~BETA
« Reply #79 on: July 06, 2011, 08:35:27 AM »

Yes, definitely thanks, regardless of Grief's decision!
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warhawk

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Re: Bf110 family ~SAS~CirX's Most Excellent 110 Pack ~BETA
« Reply #80 on: November 03, 2011, 05:11:50 AM »

Hi, this doesn't work in 4.101, but is there a way to have only cockpits for stock 110-C4 /-4B?
What classfiles should I keep in the folder?
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DimAurora

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Re: Bf110 family ~SAS~CirX's Most Excellent 110 Pack ~BETA
« Reply #81 on: January 27, 2012, 01:32:36 PM »

This lives up to the "Most Excellent" section in the title. What a great mod!  ;D
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henkypenky

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Re: Bf110 family ~SAS~CirX's Most Excellent 110 Pack ~BETA
« Reply #82 on: April 21, 2012, 01:32:03 PM »

Hi guys, inspired by Pablo's auto DifFm I tried to put this pack - actually Greif's version of it - into my 4.101 / modact 3.06 install. It worked partially; C4 is flyable but doesn't show up in the arming screen, C4-B and  G-4 flyable and in arming screen. For G-2 I have added a extended loadout in weapons.ru and this shows up ok in the arming screen. C-1, C-7, D-3, E-1 and F-2 does not show up in arming screen and when lines are in the air.ini cause a crash to desktop at 60%  :'(
Can one of the mod-wizards please, please take a look at this and make me (and others, see previous pages) a happy 110 jockey again
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mojojojo

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Re: Bf110 family ~SAS~CirX's Most Excellent 110 Pack ~BETA
« Reply #83 on: April 21, 2012, 04:54:07 PM »

Hi guys, inspired by Pablo's auto DifFm I tried to put this pack - actually Greif's version of it - into my 4.101 / modact 3.06 install. It worked partially; C4 is flyable but doesn't show up in the arming screen, C4-B and  G-4 flyable and in arming screen. For G-2 I have added a extended loadout in weapons.ru and this shows up ok in the arming screen. C-1, C-7, D-3, E-1 and F-2 does not show up in arming screen and when lines are in the air.ini cause a crash to desktop at 60%  :'(
Can one of the mod-wizards please, please take a look at this and make me (and others, see previous pages) a happy 110 jockey again
do you have the latest buttons?
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