yep it should, thanks for posting so it can be fixed for final version
No, the C-1 and 2 had the old MG FF that required the bulged belley to accomodate the ammo busses. So no, that is deliberate.
I did a small change on the Bf110F-2
The G-2 engines are more correct for this version since it used the enlarged radiator and rounded spinner
Thanx, my meagre references were about 50/ 50 on that. Hundreds of profiles out there of F series with the old engine. So for me it was simply a coin toss.
If you like ,send me the body folder and i will include with in the final.
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Are the fms for these planes included in your latest 6th sep buttons file, becasue i unpacked it, added the correct files to my filelist, and i for the life of me cannot find them, would someone in the comunity be able to send me the correct flight models and the correct emds? cix could you possibly do it?
The Fms are contained in a DiffFM file inside the mod itself. It is not in our buttons. File is called 110FAMFM, here are the entries for fileslist to unpack it:
FlightModels/Bf-110C7laat.fmd
FlightModels/Bf-110Dredding.fmd
FlightModels/Bf-110Eredding.fmd
FlightModels/Bf-110Fvroeg.fmd
FlightModels/Bf-110Evroegfmd
FlightModels/Bf-110Dvroeg.fmd
FlightModels/Bf-110Cvroeg.fmd
FlightModels/DB-601-110fam.emd
Works the same as buttons.
Ok, weirdest thing happened...
I have AAA UI 1.1, and since this mod replaces the flyable C4s, I went to my mods folder and put the - in front in the names of the BF-110C4 and C4B folders. Something told me to go into the game and make sure they were both gone. Interestingly enough, while the C4 was no longer flyable, the C4B remained so despite the - in its name. It is as if some other mod has made the C4B flyable. Anyone have any ideas??
Second person in two days with "hidden" mods that instal. Weird.
The best thing to do is to look in your original C4B flyable folder, and copy the names of those hashed files, and do searches for them in your mods and files folder, deleting the duplicates you find. My bet is you will find them lurking either in your Files folder, or in your mods/std folder.