Wow. This is what I've been waiting for for years. Thank you so much for this mod. Now nightfighting feels really real. The frontal radar works beautifully.
Just one question - what is the maximum range of the frontal radar? It seems to be about 3000m - is that right?
Great job!
CY6.
Thank you CY6. The facts about the range are not so easy to be determined. I tell you why:
-The frontal radar uses an orthogonal projection over the plane of the cockpit. So it basically gives you the same range that the original minimap offered to you at that zoom scale. As you may have seen, here in all the maps I reduce the size of the icons (or phosphorus spots), according to distance, but with equations more empiric than strictly formal. When the icon extints due to the reduction of size, is something that was not confirmed by me.
-The radial one is more complicated, because it doesn't use simple projections (as I was using in V1, this is one of the most important but less seen changes in V2). The echoes of the objects in a radar, are basically seen as the representation of distances (time of return for the signal), so an object only 10m ahead you and 10m to the right, if it is 10km over or lower, will be shown very apart of your own plane in the radar (because the real distance is high, you have to fly "a lot" to reach the other object).
This is one of the reasons why the units I draw in the screen radar are just virtual, but I preserved the 6 (or 5, I don't remember exactly), zoom levels of the stock minimap.
I hope this explanations helps.
Regads,
Pablo