Okay, here ya go, 60% crash in HSFX 7.0.2 using the stock HSFX buttons.
s1 = flightmodels/p-39n(ofpokryshkin).fmd
s = FlightModels/P-39N(ofPokryshkin).fmd
m_lastFMFile = gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/p-39q-15(ofrechkalov).fmd
s = FlightModels/P-39Q-15(ofRechkalov).fmd
m_lastFMFile = gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/ju-87g-2(ofrudel).fmd
s = FlightModels/Ju-87G-2(ofRudel).fmd
m_lastFMFile = gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/me-262(ofnowotny).fmd
s = FlightModels/Me-262(ofNowotny).fmd
m_lastFMFile = gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/ar-196t.fmd
s = FlightModels/Ar-196T.fmd
m_lastFMFile = gui/game/buttons
Main begin: null
java.lang.NullPointerException
at com.maddox.il2.gui.GUIQuick$ItemAir.<init>(GUIQuick.java:398)
at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:1529)
at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:2006)
at com.maddox.il2.gui.GUI.create(GUI.java:160)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:849)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:508)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:422)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[06.07.2014 3:50:34] -------------- END log session -------------
The Ar-196 is in HSFX, but I guess there is a difference in the 10.5 buttons and HSFX buttons where this mod can't find the FM. It's beyond my expertise.....
in the decompiled buttons for HSFX it calls out the Ar-196A-3 in the 123/Flight Models file. Better minds than mine would have to figure it out, I don't have a file list for 4.12.2 and MA5.3 to decompile with the 10.5 buttons to see what the difference is. I had hoped to figure out what the difference is between the two and modify mine so AG-51 could use this for Kriegsmarine scenarios.
Cheers
Hoss
edit, I decompiled the HSFX buttons and copied the Ar-196A-3.fmd and renamed it Ar-196T.fmd since that's what the log file was looking for, so now it loads, I see the T, I can pick it load ordnance and hit fly, it gets to 30% loading Aircraft and stops, and I get this on the log file now
s1 = flightmodels/m-82_series.emd
s = FlightModels/M-82_Series.emd
m_lastFMFile = gui/game/buttons
INTERNAL ERROR: HierMesh: Can't find chunk 'GearL5_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'GearR5_D0'
ERROR [com.maddox.sound.Sample@3199c3] cannot load sample: null
ERROR [com.maddox.sound.Sample@65e48a] cannot load sample: null
java.lang.NoSuchFieldError: printCompassHeading
at com.maddox.il2.objects.air.CockpitAR_196T1.<init>(CockpitAR_196T1.java:125)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.air.Aircraft.createCockpits(Aircraft.java:3194)
at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2529)
at com.maddox.il2.game.Mission.loadAir(Mission.java:1732)
at com.maddox.il2.ai.Wing.load(Wing.java:148)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1424)
at com.maddox.il2.game.Mission._load(Mission.java:824)
at com.maddox.il2.game.Mission.access$0(Mission.java:785)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:217)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.madd
this is with the Stuka cockpit version, it freezes at 30% with the earlier T mod too
don't want to give up but I don't know what to do now............
Hoss