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Author Topic: Colossus Class Carrier (angle deck)  (Read 75644 times)

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dasoviet.jw

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Re: Colossus Class Carrier (angle deck)
« Reply #48 on: October 23, 2010, 05:54:38 PM »

I don't know weather this is supposed to happen or not but when i got to stationary ships in fmb   the hms colossus is called HMS Illustrious. The HMS illustrious is still called that as well so i get two diffrent ships with same name.
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EoW_Drew

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Re: Colossus Class Carrier (angle deck)
« Reply #49 on: October 27, 2010, 03:53:21 PM »

It will appear in Ships, I don't think its meant to be  a stationary ship.
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dog of war

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Re: Colossus Class Carrier (angle deck)
« Reply #50 on: November 03, 2010, 03:26:01 PM »

got a question about landing on angled decks (in game and real life)
on standard ww2 carriers runway move in the same direction as ship is traveling
on angle deck, runways moves sideways because of direction of ship travel .so how do you land do you come in at curved angle to touchdown or do you sideslip all way in or how is it done ?
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Baco

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Re: Colossus Class Carrier (angle deck)
« Reply #51 on: November 08, 2010, 05:34:13 PM »

You have to aproach "leaned" on the Right (starbord), and make a tiny correction before touch down. The angle is prety narrow so its not much of an adjustment.
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HundertzehnGustav

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Re: Colossus Class Carrier (angle deck)
« Reply #52 on: November 09, 2010, 10:52:52 AM »

one thing i once saw was a schema that had a plane fly offset to the right side, paralel to the carrier. Gear and hook down of course
(distance? 100m?)
Pilot looks tou of the nose, tro the left, and when he carrier comes in sight, he gives a good kick of rudder so the nose comes to the left, and voila, intercept the "moving runway"

but is it true? i tought it made sense...
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Stretch32

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Re: Colossus Class Carrier (angle deck)
« Reply #53 on: November 10, 2010, 11:05:01 PM »

got a question about landing on angled decks (in game and real life)
on standard ww2 carriers runway move in the same direction as ship is traveling
on angle deck, runways moves sideways because of direction of ship travel .so how do you land do you come in at curved angle to touchdown or do you sideslip all way in or how is it done ?

To land on an angle deck you don't want to sideslip. It causes all kinds of glideslope control in R/L. What we do is fly normal coordinated approaches and simply make corrections all the way to touch down. You don't kick in rudder or anything to compensate for the crab ange caused by the angle deck being 10 degrees off the actual track of the carrier through the water. Lineup control isn't too hard if you get to a good start, making big corrections far out and early, and then minor power and lineup corrections in close. When you do it right you'll touch down on center line of the landing area.

Stretch
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Dinosbacsi

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Re: Colossus Class Carrier (angle deck)
« Reply #54 on: December 12, 2010, 01:22:59 PM »

Where can I get the ships.ini, cheif.ini and the other .ini what's need for ships? ^^"
And where the put them?
(I'm new in ship modding :D)
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Korrigan

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Re: Colossus Class Carrier (angle deck)
« Reply #55 on: December 12, 2010, 02:49:53 PM »

Where can I get the ships.ini, cheif.ini and the other .ini what's need for ships? ^^"
And where the put them?
(I'm new in ship modding :D)
These files are in files\com\maddox\il2\objects. Copy them in your mods\std\com\maddox\il2\objects folder where is your air.ini.
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Dinosbacsi

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Re: Colossus Class Carrier (angle deck)
« Reply #56 on: December 13, 2010, 08:03:15 AM »

Where is the "files" folder? I have only "FILES" folder, and there is only a "presets" folder, a "read this before installing any sound.txt", and a "SAS_Soundfile_Reference_Matrix_v2.1.xls" file.
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Verhängnis

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Re: Colossus Class Carrier (angle deck)
« Reply #57 on: December 13, 2010, 08:32:03 AM »

Where is the "files" folder? I have only "FILES" folder, and there is only a "presets" folder, a "read this before installing any sound.txt", and a "SAS_Soundfile_Reference_Matrix_v2.1.xls" file.

Check my guide.

https://www.sas1946.com/main/index.php/topic,5310.0.html

At the bottom you will see "Objects mod" category, follow that, it is basically what you are trying to do here.
Or even better, if that doesn't work just install Ship Pack 2 via my guide and you should be fine installing this.
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Dinosbacsi

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Re: Colossus Class Carrier (angle deck)
« Reply #58 on: December 13, 2010, 10:56:32 AM »

Okay, I made it, but I have a problem. I added the lines, I put the ship's folder to the MODS folder.
The game don't crash, but I don't see the ship in the game. In FMB, I can place wayponts for it, but in the gameplay it's not appear. I don't see it on the map too. Why?
(And can somebody take a picture, how it looks in the game? Because for me, in the Object Viewer, it looks same, than one of the original carriers in the game.)
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Dinosbacsi

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Re: Colossus Class Carrier (angle deck)
« Reply #59 on: December 15, 2010, 01:59:51 PM »

So, can somebody help me? D:
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