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Author Topic: Effect of circles  (Read 19098 times)

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SAS~Skipper

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Re: Effect of circles
« Reply #24 on: October 10, 2010, 08:55:29 AM »

got pics?

I'd love to see what i'm about to download ;)

OK!
If you feel sorry for download 30Kb, you can download movies ... 14m ;););)
http://files.mail.ru/HF80MV
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FeiHu

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Re: Effect of circles
« Reply #25 on: October 10, 2010, 01:58:14 PM »

Looks great!
Can't wait to try.
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EnemyiswatchingYOU

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Re: Effect of circles
« Reply #26 on: October 11, 2010, 04:37:46 AM »

Please call the author! Welcome!

Thanks! ;D
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StrykVladzimsky

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Re: Effect of circles
« Reply #27 on: October 11, 2010, 09:17:26 AM »

That's more complex than you think. Not in terms of the physics to calculate the length and depth of the gouge/crater, but in terms of making any part of the terrain mesh modifiable in real time. That would require either a small map and relatively slow moving objects or else some seriously scary computer power.

As far as I know, there isn't any simulation which accurately models modifications to the earth in real time (e.g., wheel ruts, bogging down in mud, digging, bomb craters).
How about just a modified crater mod, that went as long as your plane skidded?
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congo

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Re: Effect of circles
« Reply #28 on: October 11, 2010, 12:11:38 PM »

I was thinking about this, and whenever I crash land (rather often) I always leave a very bomblike crater. With the level of modding the there is today couldn't we make a ground crash texture where the plane actually leaves a goughe in the earth, dependant on how far the plane skidded and etc.

I think the mod would need to alter the map h file in order to leave a gouge or depression since this controls the elevations of any particular map.
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StrykVladzimsky

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Re: Effect of circles
« Reply #29 on: October 12, 2010, 07:37:52 AM »

And if it was just a modified crater mod?
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SAS~Skipper

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Re: Effect of circles
« Reply #30 on: November 09, 2010, 12:59:10 AM »

Returning to the subject ...
The author gave the final version.
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BravoFxTrt

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Re: Effect of circles
« Reply #31 on: November 09, 2010, 01:14:56 AM »

Thank You Carsmaster and Skipper, fine job and looks awesome.
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Triad773

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Re: Effect of circles
« Reply #32 on: November 09, 2010, 01:31:30 AM »

Thanks for your work guys.

Crash-landing in water never looked so good ;)

Cheers

Triad
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(-battlemaster-)

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Re: Effect of circles
« Reply #33 on: April 04, 2011, 06:45:47 AM »

where can I find that water tex. mod?

thank all (-B.M-)
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Dinosbacsi

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Re: Effect of circles
« Reply #34 on: April 04, 2011, 11:05:28 AM »

What water texture are you talking about?
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skulz

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Re: Effect of circles
« Reply #35 on: December 25, 2011, 06:23:32 AM »

Strange the first version didnt work for me,decided to try the version4. it works now and thank both of you.
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