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Author Topic: Effect of circles  (Read 19012 times)

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Gneisenau_43

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Re: Effect of circles
« Reply #12 on: October 05, 2010, 03:22:21 PM »

Spasibo!
You really did a great job on this, SAS~Skipper! :D
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SAS~Skipper

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Re: Effect of circles
« Reply #13 on: October 06, 2010, 12:08:47 PM »

Spasibo!
You really did a great job on this, SAS~Skipper! :D

Effect of circles on the water surface by carsmaster (AvSk)

 ;D ;D ::) 8) 8) 8) 8)
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BravoFxTrt

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Re: Effect of circles
« Reply #14 on: October 06, 2010, 01:36:40 PM »

Thank You Carsmaster and Skipper for posting , is a fine mod. 8)
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5./JG54_s0crazty

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Re: Effect of circles
« Reply #15 on: October 06, 2010, 03:37:46 PM »

Thank you !
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SAS~Skipper

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Re: Effect of circles
« Reply #16 on: October 07, 2010, 11:09:08 PM »

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Pursuivant

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Re: Effect of circles
« Reply #17 on: October 08, 2010, 05:48:40 PM »

I was thinking about this, and whenever I crash land (rather often) I always leave a very bomblike crater. With the level of modding the there is today couldn't we make a ground crash texture where the plane actually leaves a goughe in the earth, dependant on how far the plane skidded and etc.

That's more complex than you think. Not in terms of the physics to calculate the length and depth of the gouge/crater, but in terms of making any part of the terrain mesh modifiable in real time. That would require either a small map and relatively slow moving objects or else some seriously scary computer power.

As far as I know, there isn't any simulation which accurately models modifications to the earth in real time (e.g., wheel ruts, bogging down in mud, digging, bomb craters).
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CharlieFoxtrot

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Re: Effect of circles
« Reply #18 on: October 08, 2010, 05:55:36 PM »

holy shizznat, wish i had a PC now!
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StrykVladzimsky

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Re: Effect of circles
« Reply #19 on: October 09, 2010, 05:52:40 AM »

That's more complex than you think. Not in terms of the physics to calculate the length and depth of the gouge/crater, but in terms of making any part of the terrain mesh modifiable in real time. That would require either a small map and relatively slow moving objects or else some seriously scary computer power.

As far as I know, there isn't any simulation which accurately models modifications to the earth in real time (e.g., wheel ruts, bogging down in mud, digging, bomb craters).

Ah, I see. I'm not familiar with coding, so yeah. Just my 2 cents. :D
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drewtwem

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Re: Effect of circles
« Reply #20 on: October 09, 2010, 02:29:22 PM »

thanks, its a nice effect!


this looks great!   can anyone help me on where I put the files after download?
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EnemyiswatchingYOU

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Re: Effect of circles
« Reply #21 on: October 10, 2010, 01:26:43 AM »

Great mod. Thanks.
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SAS~Skipper

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Re: Effect of circles
« Reply #22 on: October 10, 2010, 01:56:59 AM »

Please call the author! Welcome!
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Eexhaton

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Re: Effect of circles
« Reply #23 on: October 10, 2010, 08:01:10 AM »

got pics?

I'd love to see what i'm about to download ;)
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