Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4] 5   Go Down

Author Topic: The Pacific  (Read 25560 times)

0 Members and 1 Guest are viewing this topic.

WhiteCat

  • Modder
  • member
  • Offline Offline
  • Posts: 325
Re: The Pacific
« Reply #36 on: October 20, 2010, 03:44:47 PM »

Some interesting stuff I came across during the research, I think I was even conservative with the craters :)





This is why I want to make the runway non landable in Iwo-Invasion :) :


Logged

SAS~Tom2

  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 7954
  • no sweat
Re: The Pacific
« Reply #37 on: October 20, 2010, 05:37:26 PM »

Awesome shots WhiteCat!..look forward to the Pacific pack. Will give Iwo Jima a crashland to honor your crater!
BTW that 1st image of Iwo Jima looked like a volcano eruption! THAT would be cool :)
Cheers

Tom
Logged

redko

  • member
  • Offline Offline
  • Posts: 530
Re: The Pacific
« Reply #38 on: October 21, 2010, 02:07:06 PM »

Yeah, it's strange you know.. I'm not very visual person, I would create the film to share the fun rather than to create a beautiful thing... There are some really beautiful films around, have you seen the Jafa ones? Look in youtube 'Jafa IL2'

Yea i know about his films. Actually it's watching it i got the ideo to do mines. Finally i mod maps not only to play it but also with the idea of making shots and movies with it

Quote
You see, I'm not compelled to do that, but at the same time, I'm compelled really to create the most challenging beautiful and real experience I can have using the IL2 engine, it's something I do for me but I think its nice to share it. For example I thought that I needed good craters for Iwo, then I found some nice NASA's images from the planet Mercury, I dedicated some time to create a craters seamless - carpetless texture from them and got to mingle it, at the right percentages and zoom level, with realistic textures like Mixx ones, mixing everything with some volcanic grey sand, but I couldn't expect the results... the screens don't make them justice at all, believe me... that's really the fun of it for me, the challenging problem solved.

100% my friend. What's funny it's that i got the same idea as you with Nasa craters. And you made it. That's looking very nice.

Quote
The fun thing it's that after 4 days nobody in here or AAS apart from you seems to give a shit about Iwo-Invasion, I wonder if it's worth really to take the trouble of package Iwo after all... I was thinking about doing even another Suribachi for the release... al final va a ser que no.

There is maybe too many maps i guess. There is many maps i downloaded but without having time to fly it, really. You iwo jima is one of them, i really liked your craters. I have many Agracier and Kapteeni maps, and Gill too...but no time to fly it. Sadly. Sometime i think i should stop my repaints to finally be able to discover a little bit better what others are doing.

But i keep looking at what the other map makers are doing, just curious. It's funny to see how 2 guys could have a different interpretation of a same map.  :)
Logged

WhiteCat

  • Modder
  • member
  • Offline Offline
  • Posts: 325
Re: The Pacific
« Reply #39 on: October 25, 2010, 03:11:55 PM »

Arrrrgghhh!! I'm trying to release at least Iwo Pre Invasion to begin with, but to avoid to overwrite existing Suribachis I tried to create a whc_Suribachi_Pre, also to make after a whc_Suribachi_Post, I think I did everything allright but now I cannot save missions in Iwo Pre Invasion anymore :(

Besides I want to index the textures to make the map more fraps friendly (not a big issue in this one, anyway) and clean it a little.

Still trying chaps, I know you are super impatient about Iwo ;) If I can't make it with different Suribachis then I'll release with only a Suribachi not too green not too burnt :) 
Logged

bweiß

  • member
  • Offline Offline
  • Posts: 32
Re: The Pacific
« Reply #40 on: October 25, 2010, 05:24:36 PM »

I'll take mine medium rare please.   8)

Can't wait, these all look incredible. Thank you so very much.
Logged

WhiteCat

  • Modder
  • member
  • Offline Offline
  • Posts: 325
Re: The Pacific
« Reply #41 on: October 26, 2010, 06:44:49 AM »

I solved yesterday the problem with mission saving, but I only get the map working if I paste all the actors.static etc in the Iwo folder, this happens to me in every map since I installed a Multi MOD package (can't remember which one) :p

For most of maps this is not a problem, because I create different load.ini for my version, but the ones in which I've changed texture layout or objects (only Iwo at the moment) this means that it will overwrite the map_T (textures) and actors.static (objects) you have in your current map. Which it's something I don't like but I have not choice. I'll keep under that folder separate whc_Pre_load.ini, whc_Inv_load.ini, whc_Post_load.ini The rest of the maps I'm doing the same, I'll keep separate whc_load.ini for each one :)

Another problem it's that I cannot eliminate the runways only of one map, so the runways in Iwo Invasion will appear with craters but you'll be able to land there anyway. Neither we can't have different Suribachis with that configuration so I'll leave a Suribachi 'medium rare' not too green, not too burned :D I'll use a different Suribachi whc object from the stock one though, the problem is we can have only one whc version and not 2 as I wanted.

Keep you posted :)
Logged

SAS~HolyGrail

  • Modder f*ck*r =)
  • SAS Team
  • member
  • Offline Offline
  • Posts: 874
  • A little mod in the making !
Re: The Pacific
« Reply #42 on: October 26, 2010, 08:56:00 AM »

Just recorded some footage flying harbor mission , I believe map is Havaii as I was using two
minutes to target missions and if there is new repaint work going on , that would be excellent  8)
This map sure would use some more pretty new ground textures if possible  :)

Here is just random footage from harbor attack mission , taken directly without using pre-recorded tracks  :D

Keep up the good work WhiteCat  :)


S! HG
Logged
Dignified silence is worth more than a thousand insults...

WhiteCat

  • Modder
  • member
  • Offline Offline
  • Posts: 325
Re: The Pacific
« Reply #43 on: October 26, 2010, 02:09:22 PM »

Cool video! I'll see what can I do, I've tested Hawaii Islands and it's pretty good. Probably I cannot improve it too much but I'll give it a go! :)
Logged

JG54Spookie

  • Modder
  • member
  • Offline Offline
  • Posts: 352
Re: The Pacific
« Reply #44 on: November 12, 2010, 10:32:25 PM »

Your work is brilliant whitecat! I can't wait for your rendition of New Guinea :)
Logged

WhiteCat

  • Modder
  • member
  • Offline Offline
  • Posts: 325
Re: The Pacific
« Reply #45 on: November 13, 2010, 06:43:47 AM »

You have the old version in AAS, since more than one year ago :) I don't think I'll change New Guinea too much

http://allaircraftsimulations.com/forum/viewtopic.php?f=126&t=19100&hilit=whitecat+new+guinea
Logged

JG54Spookie

  • Modder
  • member
  • Offline Offline
  • Posts: 352
Re: The Pacific
« Reply #46 on: November 16, 2010, 08:07:01 PM »

You have the old version in AAS, since more than one year ago :) I don't think I'll change New Guinea too much

http://allaircraftsimulations.com/forum/viewtopic.php?f=126&t=19100&hilit=whitecat+new+guinea

Somehow I missed that... thanks whitecat :)
Logged

CWMV

  • Kalashnikov connoisseur
  • Modder
  • member
  • Offline Offline
  • Posts: 2706
  • A free people ought to be armed and disciplined.
Re: The Pacific
« Reply #47 on: December 13, 2010, 11:37:27 PM »

has this been released? Looks awesome!
Logged
Pages: 1 2 3 [4] 5   Go Up
 

Page created in 0.048 seconds with 27 queries.