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Author Topic: Madrid - SCW Map  (Read 44360 times)

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dagwood

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Re: Madrid - SCW Map
« Reply #96 on: January 18, 2011, 02:29:46 AM »

G'day all. Just a note to say that your suffering is not in vain. I am patiently watching this thread and trying the various fixes suggested and will get there eventually. I have learned so much from the SAS modding gods - Agracier, Canon, Malone, Boomer et al; Salud! You are right, Ag; this is the modern International Brigade!
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dagwood

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Re: Madrid - SCW Map
« Reply #97 on: January 21, 2011, 07:56:18 PM »

Fixed it! Simple install error. Thanks for guidance via the thread. I had Mongol Trees from Khalkin Gol map in wrong place. Now I have MODS/STD/3do/Tree/then the 2 Mongol Tree files and also MODS/STD/3do/Trees/olive. So two seperate files in MODS/STD/3do/ - "Trees" and also "Tree" - a bit confusing. Posting this in case it catches someone else out. There might be a neater fix; but this works for me, so there you go. 

Now for some fun on this great map. Thx again Ag!
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mpetrov

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Re: Madrid - SCW Map
« Reply #98 on: March 10, 2011, 05:36:48 PM »

All the Spanish maps are great but im having a problem with tree textures;
thse are from the Madrid map, but im having the same issue with all the Spanish maps.





its not all of the trees;

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Uufflakke

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Re: Madrid - SCW Map
« Reply #99 on: March 11, 2011, 01:54:23 AM »

All the Spanish maps are great but im having a problem with tree textures;
thse are from the Madrid map, but im having the same issue with all the Spanish maps.

Interesting these domino trees...
But seriously, I've seen this happening before.
In your case these black trees will show up on every map  that have Tree0 = Trees\AlteredBush9a.tga in the load.ini.
Probably you have a folder called AlteredBush9a and you need to rename it to: -AlteredBush9a
By doing this the folder gets disabled and it will read the default one.
(you can find the AlteredBush9a in: Mods/Mapmods/Maps/_Tex/Trees)
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SAS~Tom2

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Re: Madrid - SCW Map
« Reply #100 on: March 11, 2011, 05:22:50 AM »

I've had the same issue-trees as concrete buildings with Viking's (kickass) Grand Canyon map.
I solved it by inserting his texture updates in my tex folder again IIRC. Just in case mpetrov missed a texture..

T.
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mpetrov

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Re: Madrid - SCW Map
« Reply #101 on: March 11, 2011, 05:33:57 AM »

Thanks guys, i found AlteredBush9a in Files\maps\_tex\trees for some reason. Anyway i disabled it  asper Ufflakes instructions and everything is ok now.

cheers. ;D
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SAS~Tom2

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Re: Madrid - SCW Map
« Reply #102 on: March 11, 2011, 05:39:48 AM »

Thanks guys, i found AlteredBush9a in Files\maps\_tex\trees for some reason. Anyway i disabled it  asper Ufflakes instructions and everything is ok now.

cheers. ;D

Cool! :)..T.
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Whiskey_Sierra_972

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Re: Madrid - SCW Map
« Reply #103 on: September 23, 2012, 11:46:46 AM »

Dears Agracier & Uufflakke!
I noticed some inaccuracies. Airfields on the runway of olive trees. Some hangars were left with Japanese symbols. (May be for you to make a new texture to the hangar?). Take off with some airfields is not quite correct. This is likely due to the bonding of files to actors.static?

I really like this map. I like your building towns and villages. Landscape and topography on this map is very interesting. Every day I'm flying on it.

For his part, I tried to update a little texture to the map.
At the weekend, I tried to correct the texture airfields, but in the end replaced all textures with new ones. Taken from the western part of Spain. Please take a look - perhaps you and they will do.

http://www.sendspace.com/file/8kf2zn

File Name: New textures to Madrid.rar

.....


Link Broken.....
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